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Night Owl 6
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Night Owl's Shareware - PDSI-006 - Night Owl Corp (1990).iso
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019a
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hyperrez.zip
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1980-01-01
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5KB
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89 lines
Directory, by filename <sum01 1 18>
======================
<GRAPHIC.1> Color-Tx -- Example, flashing box
<GRAPHIC.2> Color-Tx -- Example, single graph
<GRAPHIC> Color-TX -- Example, three graphs
<HELP.TXT> F1-Helps -- Summary
HR.EXE HyperRez -- Binary program file
HRK.EXE HRK -- HyperRez keystroke program
<LINK01> HyperRez -- Major four (4) commands of HyperRez
<LINK02> HyperRez -- Use, purpose, and advantages
<LINK03> HyperRez -- Hypertext jumps, types of....(ASCII/graphic)
<LINK04> Hypertext -- Definition and benefits of
<LINK05> Hypertext -- Arrow keys are better than a mouse
<LINK06> HyperRez -- Page control (PgUp, PgDn, Home, End)
<LINK07> HyperRez -- Vertical scroll control -- Plus (+) Minus (-)
<LINK08> HyperRez -- Horizontal scroll -- Ctrl-Right/Left
<LINK09> HyperRez -- Termination -- Esc, Alt-S, Alt-T
<LINK10> HyperRez -- Automatic subdirectory jumps
<LINK11> Hypertext -- Problems with mice interfaces
<LINK12> HyperRez -- Program specifications
<LINK13> HyperRez -- Advantages of angle-bracket hypertext jumps
<LINK14> Hypertext -- Copyright law and hypertext
<LINK15> HyperRez -- Royalty-free usage of program
<LINK16> Hypertext -- Advantages of ASCII files
<LINK17> HyperRez -- Classroom usage
<LINK19> HyperRez -- Linking knowledge, programs, and data
<LINK20> HyperRez -- Spreadsheet example
<LINK21> HyperRez -- Link graphic files (Color-Tx format)
<LINK22> HyperRez -- Up and Down arrows
<LINK23> HyperRez -- Right and Left arrows
<LINK25> Hypertext -- Construction speed
<LINK26> Hypertext -- Problems with textual databases
<LINK27> Hypertext -- Construction software
<LINK28> Hypertext -- Importance to society
<LINK29> Hypertext -- Competitive viewpoints
<LINK30> Hypertext -- Building semantic taxonomies
<LINK31> Hypertext -- Classes of software
<LINK32> Hypertext -- Browsing, without a goal
<LINK33> Hypertext -- Browsing, without subject knowledge
<LINK34> Hypertext -- Browsing, easy to use
<LINK35> Hypertext -- Browsing, location in system
<LINK36> Hypertext -- Browsing, speed of
<LINK37> Hypertext -- Formats for representing knowledge
<LINK38> HyperRez -- Alternate Wordstar commands
<LINK39> Hypertext -- Screen design guidelines
<LINK40> Hypertext -- Creation for self or others
<LINK41> HyperRez -- Status line information
<LINK42> HyperRez -- Starting and stopping the program
<LINK43> Hypertext -- What is it?
<LINK44> Hypertext -- Uses in Public Relations
<LINK45> Hypertext -- Uses in Advertising
<LINK46> Hypertext -- Uses in Documentation
<LINK47> Hypertext -- Uses in Training
<LINK48> Hypertext -- Uses in Knowledge Systems
<LINK49> Hypertext -- Uses in Transferring Craftsmanship
<LINK50> Hypertext -- Levels of sophistication
<LINK51> Hypertext -- Jumps within files
<LINK52> Hypertext -- "Explanatory" kinds of jumps
<LINK53> Hypertext -- "Transitive" kinds of jumps
<LINK54> Hypertext -- Jumps across files
<LINK55> Hypertext -- "Linguistic" approaches
<LINK56> Hypertext -- "Semantic" approaches
<LINK57> Hypertext -- "Boundary" approaches
<LINK58> Hypertext -- "Multi-axis" approaches
<LINK59> Hypertext -- Summary of approaches
<LINK60> Hypertext -- Talents needed
<LINK61> Hypertext -- Using MaxThink software
<LINK62> Hypertext -- Using HOUDINI software
<LINK63> Hypertext -- Using other programs
<LINK64> Hypertext -- Expert systems and hypertext
<READ.ME> HyperRez -- Getting started
<REF> HyperRez -- Listing of hypertext nodes
<START.TXT> HyperRez -- "Home" file
<SUM01> Starting HyperRez
<SUM02> Commands of HyperRez
<SUM03> Details of HyperRez
<SUM04> HyperRez Graphics
<SUM05> Uses for hypertext
<SUM06> Types of hypertext
<SUM07> Supporting software
<SUM08> Browsing hypertext
<SUM09> Philosophy of hypertext
<SUM10> Mechanics of hypertext